Jazz Macedo - Software Engineer & Game Developer

New York, NY, United States

Software Engineer and Game Developer with over 17 years of experience across software engineering, game development, and artificial intelligence. Currently Product Engineering Manager at Accenture Song in New York, previously Associate Technology Director at Work & Co and co-founder of Skyjaz Games.

Professional Experience

Product Engineering Manager

Accenture Song

Feb 2025 - Present · Brooklyn, New York, United States

Leading product engineering teams and initiatives at Accenture Song, focusing on delivering innovative technological solutions for clients.

  • Managing cross-functional teams to deliver high-quality software products
  • Spearheading technical strategies and roadmaps for client projects
  • Implementing best practices for software development and delivery
  • Collaborating with stakeholders to ensure alignment of technical solutions with business objectives

Skills: Technology Leadership, Product Management, Team Leadership, Software Development

Associate Technology Director

Work & Co

May 2024 - Feb 2025 · Brooklyn, New York, United States

Served as Associate Technology Director, providing technical leadership and direction for client projects.

  • Led technical teams in the development of digital products for major clients
  • Defined technical architecture and strategies for complex projects
  • Mentored and guided junior developers to enhance their technical skills
  • Collaborated with design and strategy teams to deliver holistic solutions

Skills: Technical Leadership, Architecture Design, Team Management, Client Relations

Lead Software Developer

Work & Co

Jan 2021 - May 2024 · Brooklyn, New York, United States

As a hands-on Technical Lead, responsible for leading the development of mobile applications, backend systems, and new artificial intelligence initiatives.

  • Led advanced AI and search engine projects using Elasticsearch on Elastic Cloud
  • Implemented machine learning models with AWS SageMaker
  • Spearheaded the development of the PLI mobile app using React Native
  • Developed backend solutions for GX using Python
  • Led backend technology for the BR Premmia app with AWS serverless architecture and TypeScript

Skills: AI, ElasticSearch, AWS SageMaker, React Native, Python, TypeScript, AWS

Director Of Technology

HavasPlus

Jan 2018 - Jan 2021 · São Paulo Area, Brazil

Provided strategic leadership of the technology department, overseeing technical teams and guiding the execution of large-scale projects for renowned clients.

  • Managed innovative technological solutions using TypeScript, C#, Python, JavaScript, Java, C++, PHP, React Native, and Unity3D
  • Led technical direction for the development of the TIM portal using Vignette technology
  • Created service portals for Group1 with dynamic website generation capabilities
  • Implemented AI solutions using Python, TensorFlow, and IBM Watson
  • Managed strategic partnerships and projects for clients including Resmed, Ambev, Divena, Volvo Cars, and Veloe

Skills: Technology Leadership, C++, TypeScript, Unity3D, TensorFlow, Project Management

Associate Technology Director

Versão Beta

Apr 2017 - Dec 2017 · São Paulo Area, Brazil

Acted as a hands-on leader for technology squads, directing strategic technology initiatives and guiding teams in the delivery of complex projects for major clients.

  • Led technical transition for Volvo Cars to enhance platform scalability
  • Directed B2B e-commerce platform development for Ambev (ABInBev) using Magento
  • Utilized AngularJS, Node.js, Python, and PHP for client-specific solutions
  • Managed projects for clients including Ambev, Volvo Cars, Group 1 Automotive, and Natura

Skills: Technology Leadership, AngularJS, Node.js, Python, PHP, Magento

Co-Founder and Head of Technology

Skyjaz Games

Mar 2015 - Apr 2017 · São Paulo, Brazil

Co-founded the company and spearheaded the technology division, playing a crucial role in the conception, development, and launch of multiple gaming and web projects.

  • Led game development using Unity3D and Unreal Engine 4
  • Designed and implemented core game mechanics and systems
  • Optimized performance for cross-platform deployment
  • Managed technical teams and established development pipelines
  • Created custom tools to streamline development workflows

Skills: Game Development, Unity3D, Unreal Engine 4, C#, C++, Team Management

Technical Skills

Programming Languages: C++, C#, Python, TypeScript, PHP, Kotlin, Ruby, Swift, Rust

Frameworks & Libraries: React, React Native, .NET, AngularJS, Vue.js, Node.js, Django, Flask

Databases: ElasticSearch, OpenSearch, MySQL, PostgreSQL, DynamoDB, MongoDB, SQLite, MSSQL

Game Development: Unreal Engine 4, Unity 3D, Game Design, Level Design, OpenGL

AI & Data Science: Language Models, Knowledge Graphs, Semantic Search, TensorFlow, PyTorch, Clustering Algorithms

Other Skills: Project Management, AWS, Azure, CI/CD, DevOps

Selected Projects

PLI – Search Engine Rebuild

Work & Co

Led the complete redesign of PLI's internal search system to harness the full potential of Elasticsearch. The solution integrates advanced filtering, semantic scoring, and business-aware relevance modeling. Built with C#, this project delivered a lightning-fast and context-aware search experience tailored for legal professionals.

Technologies: Elasticsearch, C#, .NET, Semantic Search, Relevance Tuning

PLI – New Mobile Experience

Work & Co

Tech Lead and hands-on developer for rebuilding PLI's mobile app with a modern, user-focused experience. Built with React Native and integrated with tools like Amazon IVS for live streaming and React Native Video for on-demand playback. The app also included native modules in Swift and Kotlin for deeper performance optimization.

Technologies: React Native, TypeScript, Amazon IVS, Swift, Kotlin

AR Board Game

A personal experimental augmented reality board game where players summon heroes by dropping physical cards. Heroes with MANA can cast spells through skill cards, targeting enemies in real-time. Built with Unity and Vuforia, this project explores the fusion of physical interaction and digital fantasy gameplay.

Technologies: Unity, Vuforia, AR, C#

ReplaceIt – Unity Editor Plugin

Created a Unity editor tool available on the Asset Store. ReplaceIt helps level designers quickly swap game objects and materials while preserving key properties like tags, scale, and names. Includes undo/redo support and in-editor physics simulation for rapid iteration.

Technologies: Unity, C#, Editor Scripting, Asset Store

View project

Skyjaz Games – Released Titles

Skyjaz Games

Led development and shipping of several titles under the Skyjaz Games banner, spanning multiple genres and platforms. From horror experiences to racing battles and tycoon simulators, each game was built with attention to performance, user experience, and creative vision.

Technologies: Unity, Unreal Engine, C#, Blueprint, Multiplatform

VR Movie Store

An immersive WebXR experience built using A-Frame to simulate an old-school video rental store. Includes a retro radio station created with Suno AI and interactive movie shelves. Designed to explore VR on the web, supporting Apple Vision Pro and Meta Quest 3.

Technologies: A-Frame, WebXR, Suno AI, HTML, VR

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Cat Simulator – Utility AI Demo

A web-based cat simulator that uses utility-based AI to drive believable feline behavior. Designed for a technical code challenge, this Unity project showcases decision-making patterns such as hunger, curiosity, and playfulness in an interactive simulation.

Technologies: Unity, C#, Utility AI, WebGL

View project